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Struggling to afford our Python Masterclasses? We’re here to Help!
Python is an important part of any successful visual effects, animation and games production and a key ingredient to becoming a technical...


Open Source Pipeline Plex | TD Meetup 15
Plex is an Visual Effects, Animation and Games pipeline that manages critical workflows during production. Its core is a flexible and...


Python Copilot: AI Coding Assistant
Discover the power of the Python Copilot: AI Coding Assistant. Advance your career as a technical artist or director by creating...


Why learn Python when there is A.I.?
Have you ever wondered if Python is becoming obsolete with the rise of A.I. and tools like ChatGPT? Why spend years learning a skill that...


Python for Visual Effects | VES Megabrain
Have you ever wondered how much more we could accomplish if we weren't wasting time on repetitive tasks? How many creative possibilities...


PySide 2 vs PySide 6
We will soon be moving from PySide 2 to PySide 6. The transition is mostly trivial and often just involves changing the import from...


Open Registration: Python for VFX Cohort (Autumn 2024)
Ever felt buried under a mountain of repetitive tasks and wished for a miracle to streamline your workflow? In the fast-paced world of...


UI Design in Visual Effects
A user interface is like a joke: If you have to explain it, it's not that good. User interfaces are the way we see the world. From the...


Lifetime Access & TD Bonus
I've decided to offer all current and future masterclasses with lifetime access. It has always been important to me to give as much value...


Custom startup for Maya/Max/Nuke/Houdini
An introduction of how to starting and setting up software (Maya, Nuke, Houdini ...) with specific customization and setup for your...


Python for Houdini: Overview
Houdini is a procedural node-based software that has dominated the FX market for years. Today, it rivals the most popular DCCs like Maya,...


Mastering Python Code for Artists: A Beginner's Guide
Artists working in Visual Effects, Animation and Games often find themselves working in increasingly technical environments. In...
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